AI Insights · Timothy · June 2021
Performance of Top 5 Otome Games on iOS in Slovakia, Q2 2021
Explore the quarterly trends of the top Otome games on iOS in Slovakia during Q2 2021, highlighting download, revenue, and user activity patterns.
In the second quarter of 2021, the Otome games category on iOS in Slovakia showcased varied performance metrics. According to data from Sensor Tower, the top five Otome games exhibited distinct trends in downloads, revenue, and user activity.
Obey Me! - Anime Otome Sim from NTT Solmare saw a notable rise in weekly revenue, peaking at approximately $88 in late May. The game experienced fluctuations in downloads, with a peak of 16 downloads early in April and a resurgence in mid-June. Active users showed a gradual increase, ending the quarter with around 31 users.
Otomania by Genius Inc. experienced a revenue surge peaking at $42 in April, followed by a decline and then a significant rebound to $40 at the end of June. Weekly downloads were initially low but saw a significant increase to 28 by the end of the quarter.
Dangerous Fellows - otome game from Storytaco.inc started the quarter strong with a revenue of $41, but this gradually declined, stabilizing at around $4 towards the end of June. Downloads remained minimal, with a slight uptick to 10 in the final week.
IkemenSengoku Otome Anime Game by CYBIRD Co., Ltd. maintained a relatively stable revenue throughout the quarter, hovering around $16 to $21. Downloads were sparse, with a minor increase to 4 in mid-June.
Finally, Ikemen Vampire Otome Game, also from CYBIRD Co., Ltd., showed consistent revenue, generally ranging between $5 and $12. Downloads were infrequent, with only a brief increase to 3 in early June.
These insights provide a snapshot of the Otome games' performance in Slovakia, reflecting varying trends in user engagement and monetization strategies. For more detailed data and further insights, visit Sensor Tower.